Date: 11/06/2010
Fujitsu starts shipping its AutoGraFX PreViewer and SceneCreator
Fujitsu has started shipping its AutoGraFX PreViewer display controller system and AutoGraFX SceneCreator. AutoGraFX PreViewer display controller system is a tool for displaying graphical content and optimizing artwork used in graphical user interfaces. AutoGraFX SceneCreator is a full-featured authoring tool for creating and modeling interactive content.
The PreViewer consists of hardware based on the Fujitsu graphics display controller (GDC) technology and a software application combined in a standalone display controller system. It allows the designer to view the designs on a TFT screens during development.. It supports multiple resolutions and up to four display panels at a time. The product eliminates the potential for variations in a graphics design between the initial studio design and the final product.
"Many graphics developers view their work on large, high-resolution, high-color LCDs," said Dan Landeck, senior strategic marketing manager, Fujitsu Microelectronics America. "But the workstation environment is very different from the target screen of the embedded system, creating potential distortions and inconsistencies that can significantly delay project completion. AutoGraFX PreViewer allows everyone in the process to work from essentially the same graphics design."
The AutoGraFX SceneCreator allows access and use of hardware-specific features using visual and animate objects to create simple effects. Popular image formats like JPG, TIF, GIF, BMP and PNG can be imported and autocode for target graphics hardware is also provided. Fujitsu says that the tool flow produces optimized graphics files that use minimal memory, allowing users to visualize artwork on a target screen without engineering assistance. SceneCreator also provides a visual interface with intuitive workflow and a real-time review of artwork. SceneCreator is interoperable with other AutoGraFX applications
"The Fujitsu AutoGraFX SceneCreator allows designers to focus on creativity while letting developers focus on programming," said Dan Landeck, senior strategic marketing manager, Fujitsu Microelectronics America. "It efficiently enables interactivity and breaks down the barriers between design and development. Animation and transitions can be added easily since the underlying hardware has no restrictions. The graphics created using SceneCreator render efficiently and reproduce exactly as designed in the studio. The result is that each team member can work without blocking the other's progress."
To know more visit: http://us.fujitsu.com/micro/gdc