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  Date: 01/12/2017

ADAM: Episode 3 created using Unity

'ADAM: Episode 3’ is now available to watch on YouTube is created using Unity 2017. This is the third installment in the ‘ADAM’ franchise, a visually-stunning series that explores a world where human prisoners have had their consciousness transferred into the bodies of mechanical cyborgs.

Real-time creation engine like Unity 2017 used the power of real-time rendering, OATS used Unity 2017 to create photorealistic graphics and lifelike digital humans. This was achieved through a combination of Unity’s advanced high-end graphics power, new materials that utilize the Custom Render Texture feature, advanced photogrammetry techniques, Alembic-streamed animations for facial and cloth movement, and Unity’s Timeline feature.

“I have had the privilege of leading VFX on blockbusters like ‘Fast and Furious 6’ as well as story-driven sagas such as ‘Zero Dark Thirty.’ In my years, I’ve never had a more powerful and instantly responsive toolkit than Unity,” said Chris Harvey, VFX Supervisor, OATS Studios. “Working in real-time in Unity 2017 gives the team the flexibility to make important creative changes without having to suffer the consequences of reshoots, saving us time and money.”


Unity Technologies is the creator of a flexible and high-performance end-to-end development platform used to create rich interactive 2D, 3D, VR and AR experiences. Unity’s powerful graphics engine and full-featured editor serve as the foundation to develop beautiful games or apps and easily bring them to multiple platforms: mobile devices, home entertainment systems, personal computers, and embedded systems.

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